One to plan the week. One to admit how it actually went.
Every planner is built for the version of you that shows up on Sunday night: optimistic, organised, certain that this week will be different. Then Wednesday happens, and the app just sits there with a list of unchecked boxes, quietly making you feel worse.
Nobody designs for the second half of that story. The apps track completion, never what actually happened, and never let any of it be funny.
The stationery brand behind it already had the answer: two characters, two voices, one week. The app turns that into a mechanic instead of a joke printed on paper.
Three intentions, the things that matter, an optimistic amount of tasks. Warm, bright, on your side.
The same week, seven days later. What got done, what quietly died, and one honest laugh about it. Cool, calm, unbothered.
The switch is not a setting. The app opens warm while you plan and turns cool when the week closes, so the identity flips with the mood. That flip is the centre of the whole design.
Sunny asks for three intentions, then lets you drop tasks under each day.
One screen, one day. Check things off, add what you didn't plan, or ignore it entirely.
Shady shows the week as it really went and asks a single question: what actually happened?
Whatever did happen, planned or not, goes into the collection of little wins.
The copy is designed, not filled in afterwards. Half of what makes the characters work is what they say, and how little of it they say.
Not a picture of an app. Tick things off, add something that was never planned, then let Shady review it: the numbers on the Sunday card are counted from whatever you actually did.
Start here.
Every planning app counts what you finished. This one also counts the things you did that were never on the list, and gives that number the brightest colour on the card.
It reframes the week: you were not unproductive, you were busy with other things. That is the reason someone would open the app on a bad week instead of deleting it.
A completion score turns a normal week into a failed one. The review screen has no score, no red, and no streak to break.
Sunny says one short thing on the Today screen and then stops. A mascot that comments on every tap becomes patronising by day three.
The one screen with no personality in it. If adding a task is slower than a default reminders app, nobody uses the rest.
Warm butter for planning, cool lavender for reviewing, taken straight from the stationery brand so the app and the paper feel like one thing.
Designed as a product, kept small enough to be built.
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